If you missed our Schlag den Star Watchalong last night you will have missed Daniel Peake’s second edition of the Round Brit-Dan Quiz, based on the long running radio show of a similar title. But never fear! I have clipped it all out for you. Who will prevail: Team 1 or Team B?
I’m quite pleased with my contributions to my team… Well, except for the Eunuchs/UNIX comment. That was utter guff.
I tbought I’d be useless at this, and am well aware that the radio show is much more highbrow, but I like that questions can be ‘unlocked’ once you’ve worked out some of the logic, that’s fun.
I watched some of the games on the official SdS channel and, wow, did that look like a total cf overall – the bouncy castle football looked particularly exhausting, though bouncing is inherently comical. Almost 30 years ago, I once played bouncy-castle-with-internal-walls low-budget laser tag, which was entertainingly poor. The tactic was to shoulder-barge one of the internal walls to knock over the person hiding on the other side of it.
Is the game with the doors that they nullified online at all? I don’t recognise it in a quick search if it is. Also, RB(-D)Q was excellent.
In other “total cf” news, Screenrant reports that “The upcoming Dungeons & Dragons live event will reveal (…) a streaming show that combines reality TV game show rules, social media, Mafia/Werewolf, and fan interaction, as the world tries to figure out the identity of a cultist hidden among a party of adventurers.” This all takes place at the end of the week after next, Thursday 18th to Saturday 20th. As far as I can tell, the game is basically Mafia/Werewolf with stuff, and lots of stuff at that.
“Another facet of this game will be a chance to explore a map of the region on a web interface similar to Google Maps, where you will be able to drag and scroll and zoom in on a map of the region and there will be these nodes you can click on which will provide background information for the region as a whole and get people to explore all that in an organic way. There will also be information hidden within those nodes that could be instructive in trying to figure out who is telling the truth and who may be lying. For example, say one of the cast member says they were at a certain place and talked to a certain person, and then, they might discover that alibi doesn’t check out if they’re exploring the map and realizing that the information they provided was wrong. That might not even prove that they are the cultist though, it might just prove that they were lying about that specific thing for their own personal problems going on. There is also going to be puzzles, ARG style puzzles, so there will be some things in there that will need multiple fans with different kinds of disciplines to be able to figure out exactly what is happening (…)”
Part of me thinks that had this come out 20-30 years ago, I would have considered it one of the most interesting and exciting things ever, and I do think there will be a great many people who think the same way today, but nowadays – to my old body – it just feels like a lot of work. Another part of me thinks that they’re so-o-o-o-o-o close to having The Mole: D&D edition instead, and I’m not sure whether that could be truly glorious levels of metagaming unto almost infinity or an even bigger cf still.
This sounds like a really good idea on paper, but it could turn out to be too complicated to follow or some of the elements might not mesh together as well as they should.
Turns out that I know (and like, and rate) someone who’s working on the narrative design of this, and I kind of wish I had known that before I opined accordingly. Well, you can’t accuse me of openly rooting for my friends’ projects this time! (Fingers crossed that I can get to meet them again in person and pitch The Mole: D&D Edition to them live…)